Weekend Space Command (Prototype)
A downloadable game for Android
Weekend Space Command (Prototype) is a peek at what location-based games could do. A self-contained game that needs no internet connection, but can still identify 7 million places worth visiting. Optionally, you can download data to your device to draw the maps there, allowing you to get detailed visuals without a constant connection.
Take on the role of a Captain in Research Fleet, prepare to do some exploration, and visit 4 (or more) places in real life! Yes, it's a prototype, you're not supposed to play it forever. Download it, try it out, and provide some feedback. See how it delivers on a fundamental premise and decide if this is good enough to build on, or if the data needs expanded, or isn't your jam at all, and tell me about it here!
Release C is available now! See the dev log for info on whats changed. This is the final prototype.
Do you want to make your own location based game similar to this? The source code is available here on github
What might a full release of Weekend Space Command look like?
- A full narrative to follow, with a proper ending and a promotion to Admiral. Find your crew, lead them through moral decisions, watch them grow, and advance their own careers.
- More focused missions for particular types of destinations. Specific expeditions to libraries, museums and art galleries, and specific tasks that involve doing stuff specific to that place. Read and reflect on some poetry at a new library, make comments on a collection at a museum, or argue with yourself about the meaning
LEGAL NOTICE:
Weekend Space Command (Prototype) contains information from OpenStreetMap, which is made available here under the Open Database License (ODbL). You may download this data from the PraxisMapper OfflineData Github Repo.
This data may be used in your own works under the terms of ODbL, which includes this share-alike usage (among other requirements, but that's the big one)
Status | Prototype |
Platforms | Android |
Author | Cerol |
Made with | Godot |
Tags | android, location-based, locative, offline, Open Source |
Average session | About a half-hour |
Languages | English |
Inputs | Touchscreen |
Download
Click download now to get access to the following files:
Development log
- Research Fleet:Control - Announcement and Tech Preview30 days ago
- Prototype C Now AvailableMay 31, 2024
- Minimized Map Data Now Available SeparatelyMay 26, 2024
- Prototype C DelayedMay 19, 2024
- How to compress map data by by 99.9998%Apr 19, 2024
- Release B Available!Apr 13, 2024